A complete player economy for your Minecraft server.
Custom currency, player shops, upgrades and a full trading GUI — all in one mod.
Requires Fabric API + Fabric Language Kotlin
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Everything your server needs for a working economy
Moto Coins are physical items (paper with custom model) that players can hold, trade and deposit. Use /withdraw to convert your balance into coins and /pay to send money.
Create up to 3 shops per player using a chest or barrel. A full editor GUI lets you set sell items, prices and manage your inventory — no commands needed after setup.
Operators can create infinite-stock admin shops with maximum upgrades already applied. Perfect for server stores that never run out of goods.
3-tier upgrade system: expand storage rows, unlock up to 7 offer slots, and enable bulk-buy multipliers (4x, 8x, 16x). Upgrades are purchased with Moto Coins directly in the GUI.
Every player has a virtual balance. Check it with /bal, see the server leaderboard with /baltop, or send money to other players with /pay.
Spawn a villager trader with /cointrader that exchanges Moto Coins for goods. Set the coin template with /setcoin to customize the currency item.
Everything you need to manage the economy
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